While Maxis’ Lucy Bradshaw claims offline play would require “ a significant amount of engineering work from our team to rewrite the game,” faceless informants cry foul. This discovery follows reports by Rock, Paper, Shotgun that an anonymous insider is claiming SimCity never needed to remain online, and can actually go offline at any moment. Interestingly, this “debug mode” of the game still syncs with EA Maxis’ servers, and can at least save road placements made outside of the normal boundaries of the game. Still, the game is able to be taken fully offline for an indefinite period of time, putting paid to suggestions that online play was inseparably woven into the experience. There’s a snag, of course - this bit of hackery is unable to save or load all your progress, since EA opted to control your data on its end. Lately, some modding has led to a fully playable offline debug version. Let’s start with what the gamers have discovered. There is mounting evidence that, despite EA Maxis’ claims to the contrary, SimCity is wholly capable of being played offline - a capability that would have saved buyers a week of hassle and tons of creativity now lost to server issues. Evidence mounts that ‘always-on’ requirement is total bunkem
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